I normally bind C to a movement skill (blink, swiftness, etc.) and G to a stun breaker, and run the "Hold to target, release to use" skill-targeting setting. I rebound the guild page to "J" and removed the strafing on "Q" and "E", since I pretty much permanently hold right-mouse during play. All the other binds are still the same. Confirmed that using comfort on a player with the Misery debuff will remove it. A very cool feature and I wish there were other subtle implementations like this, like perhaps having to do an emote for a boss fight. /dote or /kiss, /blowkiss should be able to remove toad. As stated before, using the newly obtained teal gauge will increase the red one. To avoid the automatic wall grab in order to land on small ledges, it's possible to move using only A, S or D, decreasing altitude with C if required. Using the dash at an angle will produce a similar result, it won't trigger the automatic grab even against a wall. You can create custom emotes by typing /me, /emote, /em, or /e followed by a space and the text to display as an emote. There are no associated animations for custom emotes, and opponents in World vs World will not be notified of these in their chat logs, they will see " [ ] gestures." instead. Guild Wars 2 Discussion ; We need more emotes! We need more emotes! By Samaelle.9301 October 15, 2017 in Guild Wars 2 Discussion. Prev; 1; 2; 3; Next; Page 3 of 3 . I love to use macros specially for musical instruments wanted to add it for emotes and of course nothing better than autohotkey just wondering anyone that has a file for most of em or a template to edit add some pd: and yes i already know the anet stance on third party programs and the use of macros im not discussing that here Move deeper into the facility. Take a tour of the facility. Take the elevator to the reactor core room. Locate Soo-Won in the Yong Reactor. Locate the access point to Soo-Won. Wait for Joon to input the access code. (Defend yourself against the jade mechs!) Jade Mechs Defeated. Protect Mai Trin while she overrides Joon's security. The emote part is more about convenience. Sometimes I wish I could just hit a button and my character would immediatly perform the attached emote. Since performing emotes would become more straightforward, the only counterpart I could think of is overloading the emote channel. 8p1LgH.